Something’s coming, and it’s coming soon!
We’ve been hard at work making some exciting changes to ChessCube – take a look and see:
And, there is more on its way. Keep watching this space for announcements over the next few days.
We’ve been hard at work making some exciting changes to ChessCube – take a look and see:
And, there is more on its way. Keep watching this space for announcements over the next few days.
Releasing a new version of ChessCube is no small task. We’ve had some great feedback on ChessCube v4 already (thanks!). In case you were wondering what goes into launching a new version of ChessCube, I managed to squeeze in some time with Tracy to ask her a few questions. Tracy is the lead developer working on the ChessCube that you see and love, and below are her thoughts on the new version.
Sarah: ChessCube v4 has quite a few changes from the previous version. What are the major changes?
Tracy: The major change was the new skin itself. We tried to keep functional changes to a minimum to make the transition easier.
Functionality that did change was:
Overall, we tried to clean up the interface to make space for all the new exciting things that we’re going to be adding.
Can you talk a little bit about why it was time for an update?
Our previous version was great for its time, but started to get a bit cluttered as we added on new functionality. We also found that some older features were not being used optimally. We had new features that we wanted to implement plus we wanted to make the interface more fun.
So it was high time for a reshape and reconfiguration, to make way for the next era of the interface.
What’s involved with releasing a new version of ChessCube?
A lot of testing, sneak previews and a demo version running in parallel. Enthusiastic players enjoyed hunting for the secret preview URL, and also provided us with some good feedback.
What is your favourite part of the new ChessCube chat?
The player card – which has got lots more coming to it. Also, the fact that the simplified interface makes it easier to view and play on smaller screen resolutions.
There are some new features on the horizon that I have seen in the designs that I absolutely love. I cannot let the cat out the bag yet, but they are going to spice up the interface quite nicely.
Thanks Tracy! We’re looking forward to being able to show off the new features that are on the way!
“A man that will take back a move at chess will pick a pocket.”
- Richard Fenton (1837 – 1916)
So, when ChessCube Version 4 launched this week, it launched without the “take back” option. It’s back (some of you may be pleased to know), but we’ve certainly seen lots of debate around whether it shouldn’t even be an available option!
I asked for some opinions around ChessCube HQ, and John’s thoughts are worth sharing:
“When you take back a move in chess you have had a glimpse of the future and your opponent has not had the same advantage. Except in beginners’ games, it ought not to be allowed in my opinion.
Ultimately it can only harm the chess development of the player who takes back the move. Takebacks can also quite easily bedevil relationships.
The player who is asked for a takeback is placed in an invideous position. If she refuses then she risks being thought of as an ungracious person. And if she accedes then she has set a precedent which will be difficult to repudiate. Damned if you do and damned if you don’t. Much simpler to simply not allow the possibility at all.
Mouse slips? I have had a few and smarted most mightily for it. I’m much more careful with my mouse these days. ”
When playing games online, most players wouldn’t want to be at the mercy of their own mouse slips. It’s something we had to consider with the online games in the SA Open. For those games, even though the game was played online, each player also had a physical board to show their moves to the arbiter. That way, a request to take back a move based on a slip of the mouse could be verified against the board.
What do I think? Well, I’m quite the beginner myself, so I were to want to take a move back it would more likely be because I’d made the wrong one, rather than that my mouse had slipped. It would be better for me to learn to play the game without that “ctrl + z” option. For better players, I can understand the frustration of a mistaken move because of a sticky mouse. Take back remains for now.
What do you think?
[Image is detail of the "CTRL + Z" Tee by Ben Devens at Threadless.]
If you’re following us on Twitter (and if you’re not, you should! www.twitter.com/chesscube), you’ll have seen some mention of something very exciting: version four of ChessCube Play is on its way! If you manage to find it, you can even take a peek on a secret URL. For those who can’t find the secret URL, here are some screenshots to whet your appetite:
Looking good! We can’t wait for you all to try it out.
FOR IMMEDIATE RELEASE
Online Chess Business ChessCube Receives VC Funding
Cape Town, South Africa – 10 August 2009. ChessCube has concluded a US$1.25m funding agreement with Venture Capital fund, InVenFin (Pty) Ltd. InVenFin, the VC-focused subsidiary of VenFin Limited, invests in intellectual property-based start-ups with global potential. This transaction brings ChessCube’s total funding to date to US$1.8m.
ChessCube is an online chess site, which allows players of all skill levels to compete and learn chess, while socializing with others. With a potential market of over fifty million active chess players in the world, ChessCube.com has already attracted over 650,000 registered users across 207 countries – making it one of the leaders in the growing online chess market.
Mark Levitt, CEO and founder of ChessCube says, “We are delighted to have InVenFin on board as our partner. Over and above the valuable capital injection, InVenFin gives us access to an international business network, and their team of experts in branding, product strategy, intellectual property management and corporate structuring. This investment allows ChessCube to focus on establishing itself as the world leader in online chess.”
InVenFin’s Stuart Gast says, “ChessCube’s innovative product offering has impressed us, along with the strong team led by Mark. The social gaming space is growing rapidly worldwide, and we believe ChessCube represents an excellent entrance for us into this world. We look forward to assisting ChessCube achieve its aspirations.”
Vinny Lingham, CEO of San Francisco-based Yola.com, was an early investor in ChessCube. “As a keen chess player myself, it is particularly exciting to be part of an innovative chess venture,” said Lingham. “This investment by InVenFin further highlights the potential of Cape Town as the technology hub of Africa – which I like to dub Silicon Cape. ChessCube has enormous potential to dominate the massive global chess players’ market.”
The partnership between ChessCube.com and InVenfin will allow ChessCube.com to become the most recognized and loved online brand for chess enthusiasts.
ChessCube enables all levels of chess players to play live chess against other like-minded players, in various forms of the game. The focus at ChessCube.com is enjoying the game of chess in a positive and fun environment.
ChessCube.com also offers interactive chess videos written by international grandmasters. Unlike DVDs, these videos interact with each user, offering them personalised instruction – an outstanding innovation that earned ChessCube a Semi-final placing in the 2008 Adobe Max Awards in San Francisco.
World history was recently made by ChessCube when, during its recent sponsorship of the 2009 South African Open, along with the 400 participants at a Cape Town venue, for the first time in history three grandmasters and masters participated from a second venue in Melbourne, Australia. FIDE, the world chess federation, worked with ChessCube to ensure that the games, which were played across the Internet, were officially rated, setting a new precedent that could see tournaments using this technology in the future.
ChessCube continues to innovate and build on its award-winning chess playing platform from its Cape Town headquarters.
Useful links
ChessCube website: www.chesscube.com
ChessCube blog: www.blog.chesscube.com
Downloads
Download .doc version of release
Download ChessCube logo (.png)
Contact information
ChessCube(Pty) Ltd.
Contact: Mark Levitt (CEO)
+27 21 555 2019
mark@chesscube.com
About ChessCube
ChessCube (www.chesscube.com) was launched in May 2007 from its Cape Town headquarters. It has since grown into a community of over 650,000 avid chess players, and continues to grow at a rapid pace. ChessCube is an innovative, live chess platform, allowing competition and education within a social community. Mark Levitt, founder and CEO of ChessCube, is four times South African Chess Champion. ChessCube’s investors include InVenfin, Vinny Lingham and Michael Leeman.
For more information or images, please contact Mark Levitt (mark@chesscube.com) or Sarah Blake (sarah@chesscube.com).